School of Game instructs students through specialized education that encompasses all areas of the game industry, such as Game Design, Programming, QA & Business, and E-sports. Based on the projected-based education, students could achieve 2 or more game developing experiences while enrolled, which allows them to have expertise in game development, QA, Business, etc…
We offer education based on the latest Game Engines, such as Unity, and Unreal Engine, and provide education on future-generation technology, such as VR/AR, Artificial Intelligent.
Developed projected-based games will be displayed at various domestic and international game exhibitions which allows students to possess a competitive portfolio and opens the door to the game industry.
Through Gyeonggi Game Test & Operation Service (GTOS), we test various new games and learn practical Game QA. By managing Korea E-Sports Association Gyeonggi branch, we plan and hold annual E-sports competitions. And for more, through special lectures by game industry experts, workshops, and Co-op, we have expertise in practical and field-based experiences.